Skip to content
Dimraeth.tools

Human skill tree

302 nodes, the race tree every Human gets. 6 of them unlock a spell. Drag and zoom the tree, hover a node for its effect, click to spend points; the planner shows this tree together with the other two a character gets.

Human
Spent points: 0
Drag to pan, scroll to zoom, click a node to spend a point
0/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/10/1

Spells this tree unlocks

Every node (302)

NodeEffectNeeds
Adaptive SwiftnessIncrease your Attack Speed by 6% Increase your Spell Haste by 4.Attack Speed Increase, Spell Haste, Stun Build-up Increase, Physical Damage Increase, Physical Damage Increase, Burning Damage Increase, Bleeding Duration Increase, Strike Damage Increase
Aimed ShotPress to cast. Take aim, then fire a piercing arrow that passes through enemies, dealing Thrust Damage.Tactical Precision
Aimed Shot Cooldown Reduction IReduce the cooldown of Aimed Shot by 10% per point.Surprising Shot, Long Shot
Aimed Shot Cooldown Reduction IIReduce the cooldown of Aimed Shot by 10% per point.Aimed Shot Cooldown Reduction I
Aimed Shot Cooldown Reduction IIIReduce the cooldown of Aimed Shot by 10% per point.Aimed Shot Cooldown Reduction II
Aimed Shot Cost Reduction IReduce the Stamina and Concentration cost of Aimed Shot by 10% per point.Broadhead Shot, Surprising Shot
Aimed Shot Cost Reduction IIReduce the Stamina and Concentration cost of Aimed Shot by 10% per point.Aimed Shot Cost Reduction I
Aimed Shot Cost Reduction IIIReduce the Stamina and Concentration cost of Aimed Shot by 10% per point.Aimed Shot Cost Reduction II
Aimed Shot Damage Increase IIncrease the damage dealt by Aimed Shot by 8% per point.Aimed Shot
Aimed Shot Damage Increase IIIncrease the damage dealt by Aimed Shot by 8% per point.Aimed Shot Damage Increase I
Aimed Shot Damage Increase IIIIncrease the damage dealt by Aimed Shot by 8% per point.Aimed Shot Damage Increase II
Ambidextrous PrecisionIncrease your damage against enemies below 40% Health by 10%. Increase your Physical Piercing by 4.Physical Piercing, Damage % vs. below 40% Health, Physical Damage Increase, Critical Damage vs. Stunned, Critical Damage vs. Chilled, Fire Damage Increase, Critical Chance vs. Bleeding, Damage vs. Low Health
Arcane EnduranceEnergy now increases Max Concentration by 5Concentration on Hit
Attack Speed IncreaseIncrease your Attack Speed by 3%Attack Speed Increase
Attack Speed IncreaseIncrease your Attack Speed by 9%Attack Speed Increase
Attack Speed IncreaseIncrease your Attack Speed by 3%Human Endurance
Attack Speed IncreaseIncrease your Attack Speed by 3%Attack Speed Increase, Attack Speed Increase, Attack Speed Increase, Attack Speed Increase
Attack Speed IncreaseIncrease your Attack Speed by 3%Attack Speed Increase
Barrage of ArrowsHail of Arrows is no longer a channel and has an 8 second Cooldown. Press to cast and call down arrows to strike up to 6 enemies.Hail Of Arrows Rate Of Fire Increase III
Blade DancePress to cast. Unleash a flurry of 5 strikes, each dealing Strike Damage and applying Bleeding.Stun Build-up Increase, Physical Damage Increase, Bleeding Duration Increase
Blade Dance Cooldown Reduction IReduce the cooldown of Blade Dance by 10% per point.Rebounding Dance, Shredding Dance
Blade Dance Cooldown Reduction IIReduce the cooldown of Blade Dance by 10% per point.Blade Dance Cooldown Reduction I
Blade Dance Cooldown Reduction IIIReduce the cooldown of Blade Dance by 10% per point.Blade Dance Cooldown Reduction II, Blade Dance Cost Reduction I
Blade Dance Cost Reduction IDecrease the Stamina cost of Blade Dance by 10% per point.Blade Dance Cooldown Reduction I, Blade Dance Damage Increase I
Blade Dance Damage Increase IIncrease the damage dealt by Blade Dance by 8%.Sweeping Dance, Thrusting Dance
Blade Dance Damage Increase IIIncrease the damage dealt by Blade Dance by 8%.Blade Dance Damage Increase I
Blade Dance Damage Increase IIIIncrease the damage dealt by Blade Dance by 8%.Blade Dance Cost Reduction I, Blade Dance Damage Increase II
Blade Dance Extra Strikes IIncrease the number of strikes during Blade Dance by 1. Extra strikes land in a rapid flurry at the end of the dance.Blade Dance
Blade Dance Extra Strikes IIIncrease the number of strikes during Blade Dance by 1. Extra strikes land in a rapid flurry at the end of the dance.Blade Dance Extra Strikes I
Blade Dance Extra Strikes IIIIncrease the number of strikes during Blade Dance by 1. Extra strikes land in a rapid flurry at the end of the dance.Blade Dance Extra Strikes I
Blade DisciplineWeapon Swap only performs sword swap. You cannot use your crossbow.Weapon Swap Strike Damage Increase III
Bleeding Damage IncreaseIncrease the Damage of your Bleeding by 20%Max Bleeding Increase
Bleeding Damage IncreaseIncrease the Damage of your Bleeding by 20%Bleeding Damage Increase
Bleeding Damage IncreaseIncrease the Damage of your Bleeding by 60%Bleeding Damage Increase
Bleeding Damage IncreaseIncrease the Damage of your Bleeding by 20%Bleeding Damage Increase
Bleeding Duration IncreaseIncrease the duration of your Bleeding by 1 second.Conditioned Exploitation
Bleeding Duration IncreaseIncrease the duration of your Bleeding by 2 seconds.Bleeding Duration Increase
Broadhead ShotAimed Shot no longer passes through enemies. Instead, it pushes enemies back to maximum range.Aimed Shot Damage Increase III
Chain TrapWhen Hunter's Trap is triggered, it arms a second smaller trap nearby after a short delay. The second trap deals 40% damage and cannot create Poison Mist.Hunter's Trap Damage Increase II
Coagulating DanceEach strike of Blade Dance consumes 1 Poison on the target to apply 2 additional Bleeding.Blade Dance Cooldown Reduction III
Coagulating Dance Increase IIncrease the additional Bleeding applied by Coagulating Dance by 1 per point.Coagulating Dance
Coagulating Dance Increase IIIncrease the additional Bleeding applied by Coagulating Dance by 1 per point.Coagulating Dance Increase I
Coagulating Dance Increase IIIIncrease the additional Bleeding applied by Coagulating Dance by 1 per point.Coagulating Dance Increase II
Concentration BoostIncrease your max Concentration by 6.Concentration Boost, Concentration Boost, Stamina Boost
Concentration BoostIncrease your max Concentration by 3.Concentration Boost
Concentration BoostIncrease your max Concentration by 9.Concentration Boost
Concentration BoostIncrease your max Concentration by 3.Concentration Boost
Concentration BoostIncrease your max Concentration by 3.Concentration Boost
Concentration on HitIncrease your Concentration gain on hit by 2.Concentration Boost
Conditioned ExploitationIncrease your damage vs. Poisoned enemies by 12% Increase your damage vs. Bleeding enemies by 12%Increased Damage vs. Poison, Increased Damage vs. Bleeding, Critical Chance vs. Bleeding, Critical Chance vs. Poison, Thrust Damage Increase, Max Burning Increase, Damage vs. Poisoned, Bleeding Damage Increase
Continuous WaveWave Strike becomes a channel spell that sends out continuous waves, each dealing 40% damage. Each wave can consume only 1 Bleeding or Poison stack. Wave Strike's base cooldown becomes 3 seconds.Wave Strike Damage Increase III
Corrupting ArrowAimed Shot consumes up to 10 Bleeding on enemies hit and applies 1 Poison per Bleeding consumed.Aimed Shot Cost Reduction III
Corrupting Arrow Increase IIncrease the maximum Bleeding consumed and Poison applied by Corrupting Arrow by 2 per point.Corrupting Arrow
Corrupting Arrow Increase IIIncrease the maximum Bleeding consumed and Poison applied by Corrupting Arrow by 2 per point.Corrupting Arrow Increase I
Corrupting Arrow Increase IIIIncrease the maximum Bleeding consumed and Poison applied by Corrupting Arrow by 2 per point.Corrupting Arrow Increase II
Corrupting HailEach pulse of Hail Of Arrows consumes up to 3 Bleeding on enemies hit and applies 1 Poison per Bleeding consumed.Hail Of Arrows Status Increase III
Corrupting Hail Increase IIncrease the maximum Bleeding consumed and Poison applied by Corrupting Hail by 1 per point.Corrupting Hail
Corrupting Hail Increase IIIncrease the maximum Bleeding consumed and Poison applied by Corrupting Hail by 1 per point.Corrupting Hail Increase I
Corrupting Hail Increase IIIIncrease the maximum Bleeding consumed and Poison applied by Corrupting Hail by 1 per point.Corrupting Hail Increase II
Corrupting TrapHunter's Trap consumes up to 10 Bleeding on the triggered enemy and applies 1 Poison per Bleeding consumed before dealing damage.Hunter's Trap Cooldown Reduction III
Corrupting Trap Increase IIncrease the maximum Bleeding consumed and Poison applied by Corrupting Trap by 2 per point.Corrupting Trap
Corrupting Trap Increase IIIncrease the maximum Bleeding consumed and Poison applied by Corrupting Trap by 2 per point.Corrupting Trap Increase I
Corrupting Trap Increase IIIIncrease the maximum Bleeding consumed and Poison applied by Corrupting Trap by 2 per point.Corrupting Trap Increase II
Corrupting WaveWave Strike consumes Bleeding on enemies hit to apply Poison instead of gaining bonus damage. Apply 1 Poison per Bleeding consumed, up to 10.Wave Strike Cooldown Reduction III
Corrupting Wave Increase IIncrease the maximum Poison applied by Corrupting Wave by 2 per point.Corrupting Wave
Corrupting Wave Increase IIIncrease the maximum Poison applied by Corrupting Wave by 2 per point.Corrupting Wave Increase I
Corrupting Wave Increase IIIIncrease the maximum Poison applied by Corrupting Wave by 2 per point.Corrupting Wave Increase II
Counterfire DisciplineAfter a successful Parry, your next Ranged Final Attack deals 30% increased damage. Lasts 6 seconds.Physical Damage Increase
Critical Damage IncreaseIncrease your Critical Damage by 6%Attack Speed Increase
Critical Damage IncreaseIncrease your Critical Damage by 6%Critical Damage Increase
Critical Damage IncreaseIncrease your Critical Damage by 18%Critical Damage Increase
Critical Damage IncreaseIncrease your Critical Damage by 6%Critical Damage Increase
Critical Damage IncreaseIncrease your Critical Damage by 6%Ambidextrous Precision
Critical Damage IncreaseIncrease your Critical Damage by 18%Critical Damage Increase
Critical Strike Chance IncreaseIncrease your Critical Chance by 2%Ambidextrous Precision
Critical Strike Chance IncreaseIncrease your Critical Chance by 4%Critical Strike Chance Increase
Critical Strike Chance IncreaseIncrease your Critical Chance by 2%Spell Haste
Critical Strike Chance IncreaseIncrease your Critical Chance by 2%Critical Strike Chance Increase
Critical Strike Chance IncreaseIncrease your Critical Chance by 4%Critical Strike Chance Increase
Critical Strike Chance IncreaseIncrease your Critical Chance by 2%Critical Strike Chance Increase
Crossbow DisciplineWeapon Swap only performs crossbow swap. You cannot use your sword.Weapon Swap Thrust Damage Increase III
Damage % vs. below 40% HealthIncrease your damage against enemies below 40% Health by 5%.Adaptive Swiftness
Damage % vs. below 40% HealthIncrease your damage against enemies below 40% Health by 5%.Damage % vs. below 40% Health
Damage % vs. below 40% HealthIncrease your damage against enemies below 40% Health by 5%.Damage % vs. below 40% Health
Damage % vs. below 40% HealthIncrease your damage against enemies below 40% Health by 5%.Damage % vs. below 40% Health
Envenoming ArrowAimed Shot applies 4 Poison to enemies hit. If Aimed Shot hits more than one enemy, enemies after the first receive 2 Poison instead.Aimed Shot Cooldown Reduction III
Envenoming Arrow Increase IIncrease the Poison applied by Envenoming Arrow by 1 per point. This affects both the first enemy hit and enemies after the first.Envenoming Arrow
Envenoming Arrow Increase IIIncrease the Poison applied by Envenoming Arrow by 1 per point. This affects both the first enemy hit and enemies after the first.Envenoming Arrow Increase I
Envenoming Arrow Increase IIIIncrease the Poison applied by Envenoming Arrow by 1 per point. This affects both the first enemy hit and enemies after the first.Envenoming Arrow Increase II
Envenoming DanceEach strike of Blade Dance also applies 1 Poison to the target.Blade Dance Damage Increase III
Envenoming Dance Increase IIncrease the Poison applied by Envenoming Dance by 1 per strike per point.Envenoming Dance
Envenoming Dance Increase IIIncrease the Poison applied by Envenoming Dance by 1 per strike per point.Envenoming Dance Increase I
Envenoming Dance Increase IIIIncrease the Poison applied by Envenoming Dance by 1 per strike per point.Envenoming Dance Increase II
Envenoming SwapCrossbow swap applies 3 Poison with each shot. Sword swap applies 3 Poison to enemies hit that are already Bleeding.Weapon Swap Cost Reduction III
Envenoming Swap Increase IIncrease the Poison applied by Crossbow Swap shots and by Sword Swap to Bleeding enemies by 1 per point.Envenoming Swap
Envenoming Swap Increase IIIncrease the Poison applied by Crossbow Swap shots and by Sword Swap to Bleeding enemies by 1 per point.Envenoming Swap Increase I
Envenoming Swap Increase IIIIncrease the Poison applied by Crossbow Swap shots and by Sword Swap to Bleeding enemies by 1 per point.Envenoming Swap Increase II
Fan Of BoltsYour crossbow swap unleashes a fan of bolts, each dealing Thrust Damage at 30% of the original damage.Weapon Swap Cooldown Reduction III
Follow UpAfter a full charge, Wave Strike can be recast for a short duration. The recast deals reduced damage and cannot consume Bleeding or Poison.Wave Strike Damage Increase II
Hail Of ArrowsHold to channel. Every 1 second, arrows strike the target area, dealing Thrust Damage to all enemies inside and applying 2 Poison.Poison Duration Increase, Movement Speed Increase, Max Bleeding Increase
Hail Of Arrows Damage Increase IIncrease the damage dealt by Hail Of Arrows by 8% per point.Barrage of Arrows, Oil Pool
Hail Of Arrows Damage Increase IIIncrease the damage dealt by Hail Of Arrows by 8% per point.Hail Of Arrows Damage Increase I
Hail Of Arrows Damage Increase IIIIncrease the damage dealt by Hail Of Arrows by 8% per point.Hail Of Arrows Damage Increase II
Hail Of Arrows Rate Of Fire Increase IIncrease the rate of fire of Hail Of Arrows by 12% per point.Hail Of Arrows
Hail Of Arrows Rate Of Fire Increase IIIncrease the rate of fire of Hail Of Arrows by 12% per point.Hail Of Arrows Rate Of Fire Increase I
Hail Of Arrows Rate Of Fire Increase IIIIncrease the rate of fire of Hail Of Arrows by 12% per point.Hail Of Arrows Rate Of Fire Increase I
Hail Of Arrows Status Increase IIncrease the Poison applied by Hail Of Arrows by 1 per point.Poison Pool, Pinning Hail
Hail Of Arrows Status Increase IIIncrease the Poison applied by Hail Of Arrows by 1 per point.Hail Of Arrows Status Increase I
Hail Of Arrows Status Increase IIIIncrease the Poison applied by Hail Of Arrows by 1 per point.Hail Of Arrows Status Increase II
Hand-placed TrapHunter's Trap's range is decreased to melee and its damage and Stun Build-up are increased by 15%Hunter's Trap Damage Increase II
Harvesting DanceEach strike of Blade Dance consumes Bleeding stacks on the target to deal 8% increased damage per stack, up to 40% per strike. Blade Dance no longer applies Bleeding.Blade Dance Cooldown Reduction III
Harvesting Dance Damage Increase IIncrease the maximum damage bonus of Harvesting Dance by 8% per point.Harvesting Dance
Harvesting Dance Damage Increase IIIncrease the maximum damage bonus of Harvesting Dance by 8% per point.Harvesting Dance Damage Increase I
Harvesting Dance Damage Increase IIIIncrease the maximum damage bonus of Harvesting Dance by 8% per point.Harvesting Dance Damage Increase II
Harvesting SwapSword swap consumes Bleeding on enemies hit to restore 5 Stamina per Bleeding stack, up to 10 stacks. Crossbow swap shots consume Bleeding to restore 4 Concentration per Bleeding stack, up to 5 stacks.Weapon Swap Cost Reduction III
Harvesting Swap Increase IIncrease the Stamina restored by Sword Swap and the Concentration restored by Crossbow Swap shot by 2 per point.Harvesting Swap
Harvesting Swap Increase IIIncrease the Stamina restored by Sword Swap and the Concentration restored by Crossbow Swap shot by 2 per point.Harvesting Swap Increase I
Harvesting Swap Increase IIIIncrease the Stamina restored by Sword Swap and the Concentration restored by Crossbow Swap shot by 2 per point.Harvesting Swap Increase II
Harvesting TrapHunter's Trap consumes up to 10 Bleeding on the triggered enemy. Each Bleeding consumed increases Hunter's Trap's damage by 4%. If Hunter's Trap kills the enemy, the Poison Mist applies 1 Bleeding per second to enemies inside it for every 3 Bleeding consumed.Hunter's Trap Cooldown Reduction III
Harvesting Trap Increase IIncrease the maximum Bleeding consumed by Harvesting Trap by 2 per point.Harvesting Trap
Harvesting Trap Increase IIIncrease the maximum Bleeding consumed by Harvesting Trap by 2 per point.Harvesting Trap Increase I
Harvesting Trap Increase IIIIncrease the maximum Bleeding consumed by Harvesting Trap by 2 per point.Harvesting Trap Increase II
Harvesting WaveWave Strike consumes all Bleeding on enemies hit. The first 10 Bleeding consumed grant the normal 4% bonus damage per stack. Bleeding consumed beyond 10 grants 2% bonus damage per stack.Wave Strike Cooldown Reduction III
Harvesting Wave Increase IIncrease the bonus damage gained from Bleeding consumed beyond the first 10 by 1% per point.Harvesting Wave
Harvesting Wave Increase IIIncrease the bonus damage gained from Bleeding consumed beyond the first 10 by 1% per point.Harvesting Wave Increase I
Harvesting Wave Increase IIIIncrease the bonus damage gained from Bleeding consumed beyond the first 10 by 1% per point.Harvesting Wave Increase II
Hero's TurnYour sword swap unleashes a spinning slash upon reaching the dash's end, dealing Strike Damage to all enemies around you.Weapon Swap Cooldown Reduction III
Human EnduranceIncrease your Strike Damage by 6% Increase your maximum Stamina by 6.Stamina Boost, Strike Damage Increase
Hunter's TrapPress to cast. Fire an arrow that plants a trap for 10 seconds. Enemies who trigger it take Thrust Damage, and gain increased Stun Build-up. Hunter's Trap consumes Poison to deal 4% increased damage, up to 40%. If Hunter's Trap kills a Poisoned monster, they explode into a Poison Mist which applies Poison and deals Decay Damage. The Poison Mist dissipates after 6 seconds.Critical Chance vs. Bleeding, Thrust Damage Increase, Damage vs. Poisoned
Hunter's Trap Cooldown Reduction IReduce the cooldown of Hunter's Trap by 10% per point.Venom Burst Trap, Hand-placed Trap, Chain Trap
Hunter's Trap Cooldown Reduction IIReduce the cooldown of Hunter's Trap by 10% per point.Hunter's Trap Cooldown Reduction I
Hunter's Trap Cooldown Reduction IIIReduce the cooldown of Hunter's Trap by 10% per point.Hunter's Trap Cooldown Reduction II
Hunter's Trap Damage Increase IIncrease the damage dealt by Hunter's Trap by 8% per point.Hunter's Trap
Hunter's Trap Damage Increase IIIncrease the damage dealt by Hunter's Trap by 8% per point.Hunter's Trap Damage Increase I
Hunter's Trap Damage Increase IIIIncrease the damage dealt by Hunter's Trap by 8% per point.Hunter's Trap Damage Increase I
Hunter's Trap Stun Build-up IIncrease the extra Stun Build-up dealt by Hunter's Trap by 10% per point.Scatter Trap, Quick Trap, Venom Burst Trap
Hunter's Trap Stun Build-up IIIncrease the extra Stun Build-up dealt by Hunter's Trap by 10% per point.Hunter's Trap Stun Build-up I
Hunter's Trap Stun Build-up IIIIncrease the extra Stun Build-up dealt by Hunter's Trap by 10% per point.Hunter's Trap Stun Build-up II
Increased Damage vs. BleedingIncrease your damage vs. Bleeding enemies by 6%Master of Afflictions
Increased Damage vs. BleedingIncrease your damage vs. Bleeding enemies by 6%Increased Damage vs. Bleeding
Increased Damage vs. BleedingIncrease your damage vs. Bleeding enemies by 6%Increased Damage vs. Bleeding
Increased Damage vs. BleedingIncrease your damage vs. Bleeding enemies by 6%Increased Damage vs. Bleeding
Increased Damage vs. PoisonIncrease your damage vs. Poisoned enemies by 6%Master of Afflictions
Increased Damage vs. PoisonIncrease your damage vs. Poisoned enemies by 6%Increased Damage vs. Poison
Increased Damage vs. PoisonIncrease your damage vs. Poisoned enemies by 6%Increased Damage vs. Poison
Increased Damage vs. PoisonIncrease your damage vs. Poisoned enemies by 6%Increased Damage vs. Poison
Infection ScentOn hitting an enemy with 10 or more Poison stacks, gain +15% Crit Chance for 5 seconds.Poison Damage Increase
Inoculated HailHail Of Arrows consumes Inoculation while channeling. Each pulse consumes 1 Inoculation to apply 2 additional Poison to enemies hit.Hail Of Arrows Status Increase III
Inoculated Hail Increase IIncrease the additional Poison applied by Inoculated Hail by 1 per point.Inoculated Hail
Inoculated Hail Increase IIIncrease the additional Poison applied by Inoculated Hail by 1 per point.Inoculated Hail Increase I
Inoculated Hail Increase IIIIncrease the additional Poison applied by Inoculated Hail by 1 per point.Inoculated Hail Increase II
Inoculated TrapHunter's Trap consumes Inoculation when triggered. Each Inoculation consumed increases Hunter's Trap's Stun Build-up by 8% and Poison Mist Decay Damage by 5%.Hunter's Trap Stun Build-up III
Inoculated Trap Increase IIncrease the Stun Build-up gained per Inoculation consumed by 2% per point and the Poison Mist Decay Damage gained per Inoculation consumed by 1% per point.Inoculated Trap
Inoculated Trap Increase IIIncrease the Stun Build-up gained per Inoculation consumed by 2% per point and the Poison Mist Decay Damage gained per Inoculation consumed by 1% per point.Inoculated Trap Increase I
Inoculated Trap Increase IIIIncrease the Stun Build-up gained per Inoculation consumed by 2% per point and the Poison Mist Decay Damage gained per Inoculation consumed by 1% per point.Inoculated Trap Increase II
Inoculated WaveWave Strike consumes Inoculation on release. Each Inoculation consumed increases Wave Strike's damage by 2%, up to 30%.Wave Strike Charge Speed III
Inoculated Wave Increase IIncrease the damage gained per Inoculation consumed by Inoculated Wave by 1% and its maximum by 6% per point.Inoculated Wave
Inoculated Wave Increase IIIncrease the damage gained per Inoculation consumed by Inoculated Wave by 1% and its maximum by 6% per point.Inoculated Wave Increase I
Inoculated Wave Increase IIIIncrease the damage gained per Inoculation consumed by Inoculated Wave by 1% and its maximum by 6% per point.Inoculated Wave Increase II
Inoculating ArrowAimed Shot grants 2 Inoculation for each Poisoned enemy hit. If Aimed Shot hits at least 2 Poisoned enemies, gain 2 additional Inoculation.Aimed Shot Cost Reduction III, Aimed Shot Cooldown Reduction III
Inoculating Arrow Increase IIncrease the Inoculation gained from Poisoned enemies hit by Inoculating Arrow by 1 per point.Inoculating Arrow
Inoculating Arrow Increase IIIncrease the Inoculation gained from Poisoned enemies hit by Inoculating Arrow by 1 per point.Inoculating Arrow Increase I
Inoculating Arrow Increase IIIIncrease the Inoculation gained from Poisoned enemies hit by Inoculating Arrow by 1 per point.Inoculating Arrow Increase II
Inoculating DanceEach strike of Blade Dance grants 1 Inoculation if it hits a Poisoned target.Blade Dance Damage Increase III
Inoculating Dance Increase IIncrease the Inoculation gained from Inoculating Dance by 1 per point.Inoculating Dance
Inoculating Dance Increase IIIncrease the Inoculation gained from Inoculating Dance by 1 per point.Inoculating Dance Increase I
Inoculating Dance Increase IIIIncrease the Inoculation gained from Inoculating Dance by 1 per point.Inoculating Dance Increase II
Inoculating HailEach pulse of Hail Of Arrows grants 1 Inoculation for each Poisoned enemy hit.Hail Of Arrows Damage Increase III, Hail Of Arrows Status Increase III
Inoculating Hail Increase IIncrease the Inoculation gained from Poisoned enemies hit by Inoculating Hail by 1 per point.Inoculating Hail
Inoculating Hail Increase IIIncrease the Inoculation gained from Poisoned enemies hit by Inoculating Hail by 1 per point.Inoculating Hail Increase I
Inoculating Hail Increase IIIIncrease the Inoculation gained from Poisoned enemies hit by Inoculating Hail by 1 per point.Inoculating Hail Increase II
Inoculating WaveWave Strike grants 2 Inoculation for each enemy hit. If Wave Strike consumes Bleeding from that enemy, gain 1 additional Inoculation from that enemy.Wave Strike Charge Speed III
Inoculating Wave Increase IIncrease the Inoculation gained from enemies hit by Inoculating Wave by 1 per point.Inoculating Wave
Inoculating Wave Increase IIIncrease the Inoculation gained from enemies hit by Inoculating Wave by 1 per point.Inoculating Wave Increase I
Inoculating Wave Increase IIIIncrease the Inoculation gained from enemies hit by Inoculating Wave by 1 per point.Inoculating Wave Increase II
Long ShotAimed Shot deals 50% extra damage to enemies beyond half the range, but deals 40% less to enemies under half the range.Aimed Shot Damage Increase III
Master of AfflictionsIncrease the maximum Poison you can apply by 2. Increase the maximum Bleeding you can apply by 2.Max Bleeding Increase, Max Poison Increase, Bleeding Duration Increase, Poison Duration Increase, Critical Chance vs. Chilled, Movement Speed Increase, Max Poison Increase, Max Bleeding Increase
Max Bleeding IncreaseIncrease the maximum Bleeding you can apply by 1.Max Bleeding Increase
Max Bleeding IncreaseIncrease the maximum Bleeding you can apply by 3.Max Bleeding Increase
Max Bleeding IncreaseIncrease the maximum Bleeding you can apply by 1.Tactical Precision
Max Bleeding IncreaseIncrease the maximum Bleeding you can apply by 1.Max Bleeding Increase, Max Bleeding Increase, Max Bleeding Increase, Max Bleeding Increase
Max Bleeding IncreaseIncrease the maximum Bleeding you can apply by 1.Max Bleeding Increase
Max Poison IncreaseIncrease the maximum Poison you can apply by 1.Max Poison Increase
Max Poison IncreaseIncrease the maximum Poison you can apply by 3.Max Poison Increase
Max Poison IncreaseIncrease the maximum Poison you can apply by 1.Tactical Precision
Max Poison IncreaseIncrease the maximum Poison you can apply by 1.Max Poison Increase, Max Poison Increase, Max Poison Increase, Max Poison Increase
Max Poison IncreaseIncrease the maximum Poison you can apply by 1.Max Poison Increase
Oil PoolArrows now leave an Oil Pool at the impact locationHail Of Arrows Rate Of Fire Increase III
Physical Damage IncreaseIncrease all Physical Damage by 3%Strike Damage Increase
Physical Damage IncreaseIncrease all Physical Damage by 3%Thrust Damage Increase
Physical PiercingIncrease your Physical Piercing by 2.Adaptive Swiftness
Physical PiercingIncrease your Physical Piercing by 2.Physical Piercing
Physical PiercingIncrease your Physical Piercing by 2.Physical Piercing
Physical PiercingIncrease your Physical Piercing by 2.Physical Piercing
Pinning HailHail of Arrows slows enemies by 35% for 2 seconds, but Hail Of Arrows pulses 20% slowerHail Of Arrows Rate Of Fire Increase II
Poison Damage IncreaseIncrease the damage of your Poison by 20%Max Poison Increase
Poison Damage IncreaseIncrease the damage of your Poison by 20%Poison Damage Increase
Poison Damage IncreaseIncrease the damage of your Poison by 60%Poison Damage Increase
Poison Damage IncreaseIncrease the damage of your Poison by 20%Poison Damage Increase
Poison Duration IncreaseIncrease the duration of your Poison by 1 second.Conditioned Exploitation
Poison Duration IncreaseIncrease the duration of your Poison by 2 seconds.Poison Duration Increase
Poison PoolArrows now leave a Poison Pool at the impact location.Hail Of Arrows Rate Of Fire Increase II
Purging ArrowAimed Shot consumes Poison on enemies hit to deal 5% increased damage per Poison consumed, up to 10 Poison.Aimed Shot Cost Reduction III
Purging Arrow Increase IIncrease the maximum Poison consumed by Purging Arrow by 2 per point.Purging Arrow
Purging Arrow Increase IIIncrease the maximum Poison consumed by Purging Arrow by 2 per point.Purging Arrow Increase I
Purging Arrow Increase IIIIncrease the maximum Poison consumed by Purging Arrow by 2 per point.Purging Arrow Increase II
Purging HailHail Of Arrows no longer applies Poison. Each pulse consumes up to 10 Poison on enemies hit, dealing 5% increased damage per Poison consumed.Hail Of Arrows Damage Increase III
Purging Hail Increase IIncrease the maximum Poison consumed by Purging Hail by 2 per point.Purging Hail
Purging Hail Increase IIIncrease the maximum Poison consumed by Purging Hail by 2 per point.Purging Hail Increase I
Purging Hail Increase IIIIncrease the maximum Poison consumed by Purging Hail by 2 per point.Purging Hail Increase II
Purging TrapHunter's Trap consumes all Poison on the triggered enemy. The first 10 Poison consumed grant the normal 4% bonus damage per stack. Poison consumed beyond 10 grants 2% bonus damage per stack.Hunter's Trap Stun Build-up III
Purging Trap Increase IIncrease the bonus damage gained from Poison consumed beyond the first 10 by 1% per point.Purging Trap
Purging Trap Increase IIIncrease the bonus damage gained from Poison consumed beyond the first 10 by 1% per point.Purging Trap Increase I
Purging Trap Increase IIIIncrease the bonus damage gained from Poison consumed beyond the first 10 by 1% per point.Purging Trap Increase II
Purging WaveWave Strike consumes Poison instead of Bleeding. Each Poison consumed increases Wave Strike's damage by 4%, up to 10 Poison consumed.Wave Strike Charge Speed III
Purging Wave Increase IIncrease the maximum Poison consumed by Purging Wave by 2 per point.Purging Wave
Purging Wave Increase IIIncrease the maximum Poison consumed by Purging Wave by 2 per point.Purging Wave Increase I
Purging Wave Increase IIIIncrease the maximum Poison consumed by Purging Wave by 2 per point.Purging Wave Increase II
Quick TrapHunter's Trap no longer has an activation delay, but it deals 20% less damage and Stun Build-up.Hunter's Trap Damage Increase III
Rebounding DanceAfter each strike, Blade Dance seeks a new nearby target for the next strike if one is available. If no other enemy is in range, continue striking the original target.Blade Dance Extra Strikes II
Rending ArrowAimed Shot applies 3 Bleeding to enemies hit.Aimed Shot Cooldown Reduction III
Rending Arrow Increase IIncrease the Bleeding applied by Rending Arrow by 1 per point.Rending Arrow
Rending Arrow Increase IIIncrease the Bleeding applied by Rending Arrow by 1 per point.Rending Arrow Increase I
Rending Arrow Increase IIIIncrease the Bleeding applied by Rending Arrow by 1 per point.Rending Arrow Increase II
Rending HailHail Of Arrows now applies 2 Bleeding instead of Poison.Hail Of Arrows Damage Increase III
Rending Hail Increase IIncrease the Bleeding applied by Rending Hail by 1 per point.Rending Hail
Rending Hail Increase IIIncrease the Bleeding applied by Rending Hail by 1 per point.Rending Hail Increase I
Rending Hail Increase IIIIncrease the Bleeding applied by Rending Hail by 1 per point.Rending Hail Increase II
Rending SwapSword swap applies 2 Bleeding to enemies hit. Crossbow swap shots apply 2 Bleeding.Weapon Swap Cost Reduction III
Rending Swap Increase IIncrease the Bleeding applied by Sword Swap and each Crossbow Swap shot by 1 per point.Rending Swap
Rending Swap Increase IIIncrease the Bleeding applied by Sword Swap and each Crossbow Swap shot by 1 per point.Rending Swap Increase I
Rending Swap Increase IIIIncrease the Bleeding applied by Sword Swap and each Crossbow Swap shot by 1 per point.Rending Swap Increase II
Rending TrapHunter's Trap consumes Poison as normal. If Poison is consumed, Hunter's Trap also applies 1 Bleeding per 4 Poison consumed.Hunter's Trap Stun Build-up III, Hunter's Trap Cooldown Reduction III
Rending Trap Increase IImprove Rending Trap's Bleeding conversion rate by 1 per point.Rending Trap
Rending Trap Increase IIImprove Rending Trap's Bleeding conversion rate by 1 per point.Rending Trap Increase I
Rending Trap Increase IIIImprove Rending Trap's Bleeding conversion rate by 1 per point.Rending Trap Increase II
Rending WaveWave Strike no longer consumes Bleeding. Instead, Wave Strike applies 4 Bleeding to all enemies hit, or 6 Bleeding if released at full charge.Wave Strike Cooldown Reduction III
Rending Wave Increase IIncrease the Bleeding applied by Rending Wave by 1 per point. This affects both the normal and full-charge values.Rending Wave
Rending Wave Increase IIIncrease the Bleeding applied by Rending Wave by 1 per point. This affects both the normal and full-charge values.Rending Wave Increase I
Rending Wave Increase IIIIncrease the Bleeding applied by Rending Wave by 1 per point. This affects both the normal and full-charge values.Rending Wave Increase II
Returning WaveAfter reaching maximum range, Wave Strike returns to you, dealing 40% damage to enemies hit on the return. The outgoing wave deals 20% less damage.Wave Strike Damage Increase III
Riposte DisciplineAfter a successful Parry, your next Third Strike deals 30% increased damage. Lasts 6 seconds.Physical Damage Increase
Scatter TrapHunter's Trap now spreads 5 traps randomly within a large AOE, each trap's damage and Stun Build-up are decreased by 60% and Charges are reduced to 1.Hunter's Trap Damage Increase III
Shredding DanceBlade Dance reduces the target's Armor by 10% per strike for 5 seconds.Blade Dance Extra Strikes II
Slicing CounterSuccessful Parries apply Bleeding to all enemies hit.Bleeding Damage Increase
Spell HasteIncrease your Spell Haste by 2Spell Haste
Spell HasteIncrease your Spell Haste by 6Spell Haste
Spell HasteIncrease your Spell Haste by 2Human Endurance
Spell HasteIncrease your Spell Haste by 2Spell Haste, Spell Haste, Spell Haste, Spell Haste
Spell HasteIncrease your Spell Haste by 2Spell Haste
Splitting WaveWave Strike fires 3 waves in front of you, each dealing 40% damageWave Strike Damage Increase II
Stamina BoostIncrease your maximum Stamina by 6.Health Boost, Health Boost, Health Boost
Stamina BoostIncrease your maximum Stamina by 3.Stamina Boost
Stamina BoostIncrease your maximum Stamina by 9.Stamina Boost
Stamina BoostIncrease your maximum Stamina by 3.Stamina Boost
Stamina BoostIncrease your maximum Stamina by 3.Stamina Boost
Stamina Regeneration IncreaseIncrease your Stamina Regeneration by 3%Stamina Boost
Strike Damage IncreaseIncrease your Strike Damage by 3%Strike Damage Increase
Strike Damage IncreaseIncrease your Strike Damage by 9%Strike Damage Increase
Strike Damage IncreaseIncrease your Strike Damage by 3%Stamina Boost
Strike Damage IncreaseIncrease your Strike Damage by 3%Strike Damage Increase
Support VersatilityVersatile Warrior also affects nearby allies.Weapon Swap Cooldown Reduction III
Surge of MasteryAfter a Critical Strike, gain +25% Attack Speed for 3 seconds.Critical Strike Chance Increase
Surprising ShotAimed Shot deals 60% bonus damage to enemies who are not in combat.Aimed Shot Damage Increase III
Sweeping DanceEach strike of Blade Dance also deals Strike Damage in a small area around the struck target at 40% damage, but the main hit deals 20% less damage.Blade Dance Extra Strikes III
Tactical PrecisionIncrease your Thrust Damage by 6% Increase your max Concentration by 6.Concentration Boost, Thrust Damage Increase
Tempo ConversionAfter using a spell or ability, your next Third Strike has +15% Critical Chance, lasting for 5 seconds.Critical Damage Increase
Thrust Damage IncreaseIncrease your Thrust Damage by 3%Thrust Damage Increase
Thrust Damage IncreaseIncrease your Thrust Damage by 9%Thrust Damage Increase
Thrust Damage IncreaseIncrease your Thrust Damage by 3%Concentration Boost
Thrust Damage IncreaseIncrease your Thrust Damage by 3%Thrust Damage Increase
Thrusting DanceBlade Dance deals Thrust Damage.Blade Dance Extra Strikes III
Venom Burst TrapHunter's Trap always releases a Poison Mist even if the enemy survives. The Poison Mist's damage is reduced by 25%.Hunter's Trap Damage Increase III, Hunter's Trap Damage Increase II
Versatile WarriorWeapon Swap increases all damage by 15% for 8 seconds.Human Endurance
Versatile Warrior Duration Increase IIncrease the duration of Versatile Warrior by 0.5 seconds per point.Hero's Turn, Support Versatility, Fan Of Bolts
Versatile Warrior Duration Increase IIIncrease the duration of Versatile Warrior by 0.5 seconds per point.Versatile Warrior Duration Increase I
Versatile Warrior Duration Increase IIIIncrease the duration of Versatile Warrior by 0.5 seconds per point.Versatile Warrior Duration Increase II
Vital ConduitMemory now increases Max Stamina by 5Stamina Regeneration Increase
Wave StrikeHold to charge. Release to send a wave of energy forward, dealing Strike Damage to all enemies hit. Wave Strike consumes Bleeding on enemies hit to deal 4% bonus damage per stack, up to 10.Critical Damage vs. Stunned, Fire Damage Increase, Damage vs. Low Health
Wave Strike Charge Speed IDecrease the charge time of Wave Strike by 15% per point.Follow Up, Splitting Wave
Wave Strike Charge Speed IIDecrease the charge time of Wave Strike by 15% per point.Wave Strike Charge Speed I
Wave Strike Charge Speed IIIDecrease the charge time of Wave Strike by 15% per point.Wave Strike Charge Speed II, Wave Strike Cost Reduction I
Wave Strike Cooldown Reduction IDecrease the cooldown of Wave Strike by 10% per point.Continuous Wave, Returning Wave
Wave Strike Cooldown Reduction IIDecrease the cooldown of Wave Strike by 10% per point.Wave Strike Cooldown Reduction I
Wave Strike Cooldown Reduction IIIDecrease the cooldown of Wave Strike by 10% per point.Wave Strike Cost Reduction I, Wave Strike Cooldown Reduction II
Wave Strike Cost Reduction IDecrease the Stamina cost of Wave Strike by 20% per point.Wave Strike Charge Speed I, Wave Strike Cooldown Reduction I
Wave Strike Damage Increase IIncrease the damage dealt by Wave Strike by 8%.Wave Strike
Wave Strike Damage Increase IIIncrease the damage dealt by Wave Strike by 8%.Wave Strike Damage Increase I
Wave Strike Damage Increase IIIIncrease the damage dealt by Wave Strike by 8%.Wave Strike Damage Increase I
Weapon SwapPress to cast. Swap between your sword and your crossbow. Swapping to your sword dashes forward, dealing Strike Damage to enemies in your path. Swapping to your crossbow jumps back and fires 2 shots in your target direction, each dealing Thrust Damage.Start
Weapon Swap Cooldown Reduction IDecrease the cooldown of Weapon Swap by 10% per point.Versatile Warrior
Weapon Swap Cooldown Reduction IIDecrease the cooldown of Weapon Swap by 10% per point.Weapon Swap Cooldown Reduction I
Weapon Swap Cooldown Reduction IIIDecrease the cooldown of Weapon Swap by 10% per point.Weapon Swap Cooldown Reduction II
Weapon Swap Cost Reduction IDecrease the Stamina and Concentration cost of weapon swap by 12% per point.Versatile Warrior Duration Increase I
Weapon Swap Cost Reduction IIDecrease the Stamina and Concentration cost of weapon swap by 12% per point.Weapon Swap Cost Reduction I
Weapon Swap Cost Reduction IIIDecrease the Stamina and Concentration cost of weapon swap by 12% per point.Versatile Warrior Duration Increase III, Weapon Swap Cost Reduction II
Weapon Swap Strike Damage Increase IIncrease the Strike Damage dealt by Sword Swap by 8% per point.Hero's Turn
Weapon Swap Strike Damage Increase IIIncrease the Strike Damage dealt by Sword Swap by 8% per point.Weapon Swap Strike Damage Increase I
Weapon Swap Strike Damage Increase IIIIncrease the Strike Damage dealt by Sword Swap by 8% per point.Weapon Swap Strike Damage Increase II
Weapon Swap Thrust Damage Increase IIncrease the Thrust Damage dealt by Crossbow Swap by 8% per point.Fan Of Bolts
Weapon Swap Thrust Damage Increase IIIncrease the Thrust Damage dealt by Crossbow Swap by 8% per point.Weapon Swap Thrust Damage Increase I
Weapon Swap Thrust Damage Increase IIIIncrease the Thrust Damage dealt by Crossbow Swap by 8% per point.Weapon Swap Thrust Damage Increase II

Other trees