Brawler skill tree
251 nodes, the class tree every Brawler gets. 6 of them unlock a spell. Drag and zoom the tree, hover a node for its effect, click to spend points; the planner shows this tree together with the other two a character gets.
Brawler
Spent points: 0
Drag to pan, scroll to zoom, click a node to spend a point
Spells this tree unlocks
Every node (251)
| Node | Effect | Needs |
|---|---|---|
| Increase your Attack Speed by 3% | Stun Build-up Increase | |
| Increase your Attack Speed by 3% | Attack Speed Increase | |
| Increase your Attack Speed by 9% | Attack Speed Increase | |
| Increase your Attack Speed by 3% | Attack Speed Increase | |
| Strong Straight charges automatically on cast. | Strong Straight Damage Increase III | |
| Increase your Strike Damage by 6%. Increase your maximum Health by 15. | Strike Damage Increase, Health Boost | |
| Increase the duration of your Bleeding by 1 second. | Blood Borne | |
| Increase the duration of your Bleeding by 2 seconds. | Bleeding Duration Increase | |
| Increase your damage vs. Bleeding enemies by 12% Increase the maximum Bleeding you can apply by 2. | Increased Damage vs. Bleeding, Max Bleeding Increase, Stun Build-up Increase, Critical Damage vs. Bleeding, Bleeding Duration Increase, Damage vs. Stunned, Critical Chance vs. Bleeding, Critical Damage vs. Bleeding | |
| Increase your Critical Damage by 12% Increase your Spell Haste by 4. | Critical Damage Increase, Spell Haste, Blunt Damage Increase, Attack Speed Increase, Attack Speed Increase, Rage Duration Increase, Bleeding Damage Increase, Bleeding Duration Increase | |
| While Frenzy is active, gain 30% Movement Speed. | Frenzy Attack Speed Increase III | |
| Increase your Blunt Damage by 6% | Stamina Boost, Concentration Boost, Stamina Boost | |
| Increase your Blunt Damage by 3% | Blunt Damage Increase | |
| Increase your Blunt Damage by 9% | Blunt Damage Increase | |
| Increase your Blunt Damage by 3% | Blunt Damage Increase | |
| Increase your Blunt Damage by 3% | Blunt Damage Increase | |
| When killing an enemy with Blunt Damage, gain 20% Physical Damage for 5 seconds. | Physical Damage Increase | |
| Furious Strike now deals Blunt Damage, but deals 20% less damage. | Furious Strike Damage Increase III | |
| Increase your maximum Stamina by 6. Increase your Blunt Damage by 6% | Stamina Boost, Blunt Damage Increase | |
| Increase your Critical Damage by 6% | Fighting Fervour | |
| Increase your Critical Damage by 18% | Critical Damage Increase | |
| Increase your Critical Damage by 6% | Critical Damage Increase | |
| Increase your Critical Damage by 18% | Critical Damage Increase | |
| Increase your Critical Damage by 6% | Berserker Blood | |
| Increase your Critical Damage by 6% | Critical Damage Increase, Critical Damage Increase, Critical Damage Increase, Critical Damage Increase | |
| Increase your Critical Damage by 6% | Critical Damage Increase | |
| Increase your Critical Chance by 2% | Critical Strike Chance Increase | |
| Increase your Critical Chance by 4% | Critical Strike Chance Increase | |
| Increase your Critical Chance by 2% | Brawler's Might | |
| Increase your Critical Chance by 2% | Critical Strike Chance Increase, Critical Strike Chance Increase, Critical Strike Chance Increase, Critical Strike Chance Increase | |
| Increase your Critical Chance by 2% | Critical Strike Chance Increase | |
| Increase your Critical Chance by 2% | Blood Borne | |
| Increase your Critical Chance by 4% | Critical Strike Chance Increase | |
| Increase your Critical Chance by 2% | Critical Damage Increase | |
| Increase your Critical Chance by 2% | Critical Strike Chance Increase | |
| Increase your Critical Chance by 4% | Critical Strike Chance Increase | |
| Increase your Critical Chance by 2% | Critical Strike Chance Increase | |
| Hitting an enemy with Quick Jab reduces the cooldown of a random spell by 1 second, but Quick Jab no longer increases your Physical Damage. | Quick Jab Physical Boost Increase III | |
| Increase your damage against Stunned enemies by 4%. | Precision | |
| Increase your damage against Stunned enemies by 4%. | Damage vs. Stunned | |
| Increase your damage against Stunned enemies by 4%. | Damage vs. Stunned | |
| Increase your damage against Stunned enemies by 4%. | Damage vs. Stunned | |
| On Critical Hit, gain +25% Attack Speed for 3 seconds | Critical Strike Chance Increase | |
| Frenzy grants 3 additional Rage on cast, but its Attack Speed bonus is reduced by 25% | Frenzy Duration Increase III | |
| Increase the additional Rage granted by Enraging Frenzy by 1 per point. | Enraging Frenzy | |
| Increase the additional Rage granted by Enraging Frenzy by 1 per point. | Enraging Frenzy Increase I | |
| Increase the additional Rage granted by Enraging Frenzy by 1 per point. | Enraging Frenzy Increase II | |
| Power Hook now generates 2 Rage stacks for each enemy hit. | Power Hook Damage Increase III, Power Hook Cooldown Reduction III | |
| Increase the Rage gained by Enraging Hook by 1 per point. | Enraging Hook | |
| Increase the Rage gained by Enraging Hook by 1 per point. | Enraging Hook Increase I | |
| Increase the Rage gained by Enraging Hook by 1 per point. | Enraging Hook Increase II | |
| Quick Jab grants 2 Rage on hit, but its Physical Damage bonus is reduced by 12%. | Quick Jab Damage Increase II | |
| Increase the Rage gained by Enraging Jab by 1 per point. | Enraging Jab | |
| Increase the Rage gained by Enraging Jab by 1 per point. | Enraging Jab Increase I | |
| Increase the Rage gained by Enraging Jab by 1 per point. | Enraging Jab Increase II | |
| Gain 2 Rage for each enemy hit. | Pulverize Rage Capacity Increase II | |
| Gain 1 additional Rage for each enemy hit by Enraging Pulverize. | Enraging Pulverize | |
| Gain 1 additional Rage for each enemy hit by Enraging Pulverize. | Enraging Pulverize Increase I | |
| Gain 1 additional Rage for each enemy hit by Enraging Pulverize. | Enraging Pulverize Increase II | |
| Strong Straight no longer spends Rage. Instead, it grants 2 Rage on hit, plus 4 additional Rage if released at full charge. | Strong Straight Charge Speed Increase II, Strong Straight Cooldown Reduction II | |
| Increase the Rage granted by Enraging Straight by 1 per point. | Enraging Straight | |
| Increase the Rage granted by Enraging Straight by 1 per point. | Enraging Straight Increase I | |
| Increase the Rage granted by Enraging Straight by 1 per point. | Enraging Straight Increase II | |
| Furious Strike grants 1 Rage per 3 Bleeding on its target. | Furious Strike Health Cost Reduction III | |
| Increase the Rage granted by Enraging Strike by 1 per 3 Bleeding on its target per point. | Enraging Strike | |
| Increase the Rage granted by Enraging Strike by 1 per 3 Bleeding on its target per point. | Enraging Strike Increase I | |
| Increase the Rage granted by Enraging Strike by 1 per 3 Bleeding on its target per point. | Enraging Strike Increase II | |
| Pulverize deals 35% more damage to enemies below 40% Health, but 20% less damage to enemies above 70% Health. | Pulverize Damage Increase III | |
| Increase your damage against Stunned enemies by 8%. Increase the maximum Rage you can hold by 2. | Damage vs. Stunned, Max Rage Increase, Stun Build-up Increase, Concentration on Hit, Critical Chance vs. Stunned, Damage vs. Stunned, Critical Chance vs. Stunned, Critical Damage vs. Stunned | |
| Power Hook deals 40% more damage, but its hit arc is reduced by 35% and it no longer interrupts enemy attacks. | Power Hook Stun Build-up Increase III | |
| Press to cast. Gain 5 Rage and 50% increased Attack Speed for 2 seconds. | Blunt Damage Increase, Attack Speed Increase, Bleeding Damage Increase | |
| Increase the Attack Speed gained from Frenzy by 5%. | Frenzy | |
| Increase the Attack Speed gained from Frenzy by 5%. | Frenzy Attack Speed Increase I | |
| Increase the Attack Speed gained from Frenzy by 5%. | Frenzy Attack Speed Increase II | |
| Increase the duration of Frenzy by 0.5 seconds. | Bloodrush Frenzy | |
| Increase the duration of Frenzy by 0.5 seconds. | Frenzy Duration Increase I | |
| Increase the duration of Frenzy by 0.5 seconds. | Frenzy Duration Increase II | |
| Increase the Rage gained from Frenzy by 1 per point. | Lingering Frenzy | |
| Increase the Rage gained from Frenzy by 1 per point. | Frenzy Rage Gain Increase I | |
| Increase the Rage gained from Frenzy by 1 per point. | Frenzy Rage Gain Increase II | |
| Press to cast. Dash to your target and strike, dealing Strike Damage. Costs Health to cast. | Berserker Blood | |
| Reduce the cooldown of Furious Strike by 10% per point. | Repeating Strike, Blunt Strike, Splintering Strike | |
| Reduce the cooldown of Furious Strike by 10% per point. | Furious Strike Cooldown Decrease I | |
| Reduce the cooldown of Furious Strike by 10% per point. | Furious Strike Cooldown Decrease II | |
| Increase Furious Strike's damage by 8% per point. | Furious Strike | |
| Increase Furious Strike's damage by 8% per point. | Furious Strike Damage Increase I | |
| Increase Furious Strike's damage by 8% per point. | Furious Strike Damage Increase II | |
| Reduce the Health sacrificed by Furious Strike by 10% per point. | Furious Strike Cooldown Decrease I | |
| Reduce the Health sacrificed by Furious Strike by 10% per point. | Furious Strike Health Cost Reduction I | |
| Reduce the Health sacrificed by Furious Strike by 10% per point. | Furious Strike Cooldown Decrease III, Furious Strike Health Cost Reduction II | |
| Frenzy consumes Bleeding on nearby enemies to gain 1% increased Attack Speed per Bleeding consumed, up to 25%. | Frenzy Rage Gain Increase III | |
| Increase the Attack Speed gained per Bleeding consumed by 1% per point and the maximum Attack Speed increase by 3% per point. | Harvesting Frenzy | |
| Increase the Attack Speed gained per Bleeding consumed by 1% per point and the maximum Attack Speed increase by 3% per point. | Harvesting Frenzy Increase I | |
| Increase the Attack Speed gained per Bleeding consumed by 1% per point and the maximum Attack Speed increase by 3% per point. | Harvesting Frenzy Increase II | |
| Pulverize no longer increases its damage from Rage spent. Instead, it consumes Bleeding on enemies hit to deal 5% more damage per Bleeding consumed, up to 50%. | Pulverize Rage Efficiency II | |
| Increase the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point. | Harvesting Pulverize | |
| Increase the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point. | Harvesting Pulverize Increase I | |
| Increase the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point. | Harvesting Pulverize Increase II | |
| Strong Straight consumes Bleeding on enemies hit to gain 6% increased damage per Bleeding consumed, up to 60%. | Strong Straight Charge Speed Increase II | |
| Increase the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point. | Harvesting Straight | |
| Increase the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point. | Harvesting Straight Increase I | |
| Increase the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point. | Harvesting Straight Increase II | |
| Furious Strike consumes Bleeding on its target to deal 6% more damage per Bleeding consumed, up to 60%. | Furious Strike Health Cost Reduction III | |
| Increase the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point. | Harvesting Strike | |
| Increase the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point. | Harvesting Strike Increase I | |
| Increase the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point. | Harvesting Strike Increase II | |
| Increase your maximum Health by 8. | Health Boost | |
| Increase your maximum Health by 15. | Health Boost | |
| Increase your maximum Health by 8. | Strike Damage Increase | |
| Increase your maximum Health by 8. | Health Boost | |
| Increase your damage vs. Bleeding enemies by 6% | Blood Fury | |
| Increase your damage vs. Bleeding enemies by 6% | Increased Damage vs. Bleeding | |
| Increase your damage vs. Bleeding enemies by 6% | Increased Damage vs. Bleeding | |
| Increase your damage vs. Bleeding enemies by 6% | Increased Damage vs. Bleeding | |
| When Stunning an enemy, restore 20% of your maximum Stamina. | Stamina Regeneration Increase | |
| Increase the duration of Frenzy by 100%, but reduce the Attack Speed gain by 60%. | Frenzy Attack Speed Increase III | |
| Increase the maximum Bleeding you can apply by 1. | Blood Fury | |
| Increase the maximum Bleeding you can apply by 1. | Max Bleeding Increase | |
| Increase the maximum Bleeding you can apply by 1. | Max Bleeding Increase | |
| Increase the maximum Bleeding you can apply by 1. | Max Bleeding Increase | |
| Increase your max Health by 3% | Health Boost | |
| Increase the maximum Rage you can hold by 1. | Precision | |
| Increase the maximum Rage you can hold by 1. | Max Rage Increase | |
| Increase the maximum Rage you can hold by 1. | Max Rage Increase | |
| Increase the maximum Rage you can hold by 1. | Max Rage Increase | |
| Increase your Movement Speed by 2% | Critical Strike Chance Increase | |
| Increase your Movement Speed by 2% | Movement Speed Increase | |
| Increase your Movement Speed by 6% | Movement Speed Increase | |
| Increase your Movement Speed by 2% | Movement Speed Increase | |
| Increase all Physical Damage by 3% | Blunt Damage Increase | |
| Increase all Physical Damage by 3% | Strike Damage Increase | |
| Press to cast. Throw a heavy hook, dealing Blunt Damage with high Stun Build-up and Interrupting the enemy. | Blunt Damage Increase, Attack Speed Increase, Attack Damage Increase | |
| Reduce the cooldown of Power Hook by 10% per point. | Striking Hook, Sweeping Hook | |
| Reduce the cooldown of Power Hook by 10% per point. | Power Hook Cooldown Reduction I | |
| Reduce the cooldown of Power Hook by 10% per point. | Power Hook Cooldown Reduction II | |
| Increase Power Hook's damage by 8% per point. | Focused Hook, Striking Hook | |
| Increase Power Hook's damage by 8% per point. | Power Hook Damage Increase I | |
| Increase Power Hook's damage by 8% per point. | Power Hook Damage Increase II | |
| Increase the Stun Build-up of Power Hook by 10% per point. | Power Hook | |
| Increase the Stun Build-up of Power Hook by 10% per point. | Power Hook Stun Build-up Increase I | |
| Increase the Stun Build-up of Power Hook by 10% per point. | Power Hook Stun Build-up Increase II | |
| Increase Stun Build-up by 10% Increase your Critical Chance by 4%. | Stun Build-up Increase, Critical Strike Chance Increase, Blunt Damage Increase, Attack Damage Increase, Attack Speed Increase, Stun Build-up Increase, Attack Damage Increase, Blunt Damage Increase | |
| Pulverize can be cast at a target location, but its cooldown is increased by 30%. | Pulverize Damage Increase III | |
| Press to cast. Summon crushing fists that smash the ground around you, dealing Blunt Damage to nearby enemies. Spends up to 10 Rage, increasing damage by 5% per Rage spent. | Critical Damage vs. Bleeding, Damage vs. Stunned, Critical Damage vs. Bleeding | |
| Reduce the cooldown of Pulverize by 15% per point. | Pulverize | |
| Reduce the cooldown of Pulverize by 15% per point. | Pulverize Cooldown Decrease I | |
| Reduce the cooldown of Pulverize by 15% per point. | Pulverize Cooldown Decrease II | |
| Reduce the Stamina cost of Pulverize by 15% per point. | Pulverize Rage Capacity Increase I, Pulverize Rage Efficiency I | |
| Increase Pulverize's damage by 8% per point. | Pulverize | |
| Increase Pulverize's damage by 8% per point. | Pulverize Damage Increase I | |
| Increase Pulverize's damage by 8% per point. | Pulverize Damage Increase II | |
| Increase the maximum Rage Pulverize can spend by 2 per point. | Projected Pulverize, Executing Pulverize, Steady Pulverize | |
| Increase the maximum Rage Pulverize can spend by 2 per point. | Pulverize Cost Decrease I | |
| Increase the damage gained from Rage spent by Pulverize by 1% per Rage spent per point. | Steady Pulverize, Remote Pulverize, Striking Pulverize | |
| Increase the damage gained from Rage spent by Pulverize by 1% per Rage spent per point. | Pulverize Cost Decrease I | |
| Strong Straight deals 30% extra damage to Stunned targets, but 25% less damage to non-Stunned | Strong Straight Damage Increase II | |
| Press to cast. Throw a quick jab, dealing Blunt Damage and boosting your Physical Damage for 2 seconds. | Start | |
| Increase Quick Jab's damage by 8% per point. | Quick Jab Increase Charges I | |
| Increase Quick Jab's damage by 8% per point. | Quick Jab Increase Charges II, Quick Jab Damage Increase I | |
| Increase the number of charges Quick Jab can hold by 1. | Quick Strikes, Cycling Strikes | |
| Increase the number of charges Quick Jab can hold by 1. | Quick Jab Increase Charges I | |
| Increase the Physical Damage bonus granted by Quick Jab by 6% per point. | Recovering Strike | |
| Increase the Physical Damage bonus granted by Quick Jab by 6% per point. | Quick Jab Physical Boost Increase I | |
| Increase the Physical Damage bonus granted by Quick Jab by 6% per point. | Quick Jab Physical Boost Increase II | |
| Each Quick Jab cast within 2 seconds of the previous increases its damage by 12%, stacking up to 3 times. | Quick Jab Physical Boost Increase III | |
| Increase the duration of your Rage by 1 second. | Fighting Fervour | |
| Increase the duration of your Rage by 2 seconds. | Rage Duration Increase | |
| Frenzy no longer grants Rage. Instead, it consumes up to 10 Rage to increase its duration by 10% per Rage spent. | Frenzy Duration Increase III | |
| Increase the duration gained per Rage spent by 2% per point and the maximum duration increase by 6% per point. | Raging Frenzy | |
| Increase the duration gained per Rage spent by 2% per point and the maximum duration increase by 6% per point. | Raging Frenzy Increase I | |
| Increase the duration gained per Rage spent by 2% per point and the maximum duration increase by 6% per point. | Raging Frenzy Increase II | |
| Power Hook spends up to 10 Rage to increase its Stun Build-up by 4% per Rage spent, up to 40%. | Power Hook Cooldown Reduction III | |
| Increase the Stun Build-up gained per Rage spent by 2% per point and the maximum Stun Build-up increase by 6% per point. | Raging Hook | |
| Increase the Stun Build-up gained per Rage spent by 2% per point and the maximum Stun Build-up increase by 6% per point. | Raging Hook Increase I | |
| Increase the Stun Build-up gained per Rage spent by 2% per point and the maximum Stun Build-up increase by 6% per point. | Raging Hook Increase II | |
| Quick Jab spends up to 10 Rage to strike the target additional times, spending 2 Rage per additional hit, up to 5 additional hits. The additional hits cannot trigger Recovering Strike, Cycling Strikes or Quick Strikes. | Quick Jab Damage Increase II | |
| Increase the max number of additional hits by 1. | Raging Jab | |
| Increase the max number of additional hits by 1. | Raging Jab Increase I | |
| Increase the max number of additional hits by 1. | Raging Jab Increase II | |
| Pulverize spends up to 10 Rage to increase its damage by 5% per Rage spent, up to 50%, and reduce the Armor of enemies hit by 4% per Rage spent for 6 seconds, up to 40%. | Pulverize Rage Capacity Increase II | |
| Increase the Armor reduction gained per Rage spent by 2% per point and the maximum Armor reduction by 6% per point. | Raging Pulverize | |
| Increase the Armor reduction gained per Rage spent by 2% per point and the maximum Armor reduction by 6% per point. | Raging Pulverize Increase I | |
| Increase the Armor reduction gained per Rage spent by 2% per point and the maximum Armor reduction by 6% per point. | Raging Pulverize Increase II | |
| Strong Straight no longer increases its Stun Build-up from Rage spent. Instead, it gains 8% increased damage per Rage spent, up to 80%. | Strong Straight Cooldown Reduction II | |
| Increase the damage gained per Rage spent by 2% per point and the maximum damage increase by 6% per point. | Raging Straight | |
| Increase the damage gained per Rage spent by 2% per point and the maximum damage increase by 6% per point. | Raging Straight Increase I | |
| Increase the damage gained per Rage spent by 2% per point and the maximum damage increase by 6% per point. | Raging Straight Increase II | |
| Quick Jab now restores 5 Stamina on hit. | Brawler's Might | |
| Reduce the cast time of Pulverize drastically (0.2s), but its damage is reduced by 20%. | Pulverize Cooldown Decrease III | |
| Frenzy no longer grants Rage. Instead, while Frenzy is active, every third attack applies 2 Bleeding. | Frenzy Rage Gain Increase III | |
| Increase the Bleeding applied by Rending Frenzy by 1 per point. | Rending Frenzy | |
| Increase the Bleeding applied by Rending Frenzy by 1 per point. | Rending Frenzy Increase I | |
| Increase the Bleeding applied by Rending Frenzy by 1 per point. | Rending Frenzy Increase II | |
| Power Hook applies 3 Bleeding to enemies hit. If only one enemy is hit, apply 3 additional Bleeding. | Power Hook Damage Increase III | |
| Increase any Bleeding applied by Rending Hook by 1 per point. | Rending Hook | |
| Increase any Bleeding applied by Rending Hook by 1 per point. | Rending Hook Increase I | |
| Increase any Bleeding applied by Rending Hook by 1 per point. | Rending Hook Increase II | |
| Pulverize no longer increases its damage from Rage spent. Instead, it spends up to 10 Rage to apply 1 Bleeding to enemies hit for every 2 Rage spent, up to 5 Bleeding. | Pulverize Rage Efficiency II | |
| If at least 6 Rage is spent, apply 1 additional Bleeding per point. | Rending Pulverize | |
| If at least 6 Rage is spent, apply 1 additional Bleeding per point. | Rending Pulverize Increase I | |
| If at least 6 Rage is spent, apply 1 additional Bleeding per point. | Rending Pulverize Increase II | |
| Furious Strike applies 5 Bleeding. | Furious Strike Health Cost Reduction III | |
| Increase the Bleeding applied by Rending Strike by 1 per point. | Rending Strike | |
| Increase the Bleeding applied by Rending Strike by 1 per point. | Rending Strike Increase I | |
| Increase the Bleeding applied by Rending Strike by 1 per point. | Rending Strike Increase II | |
| Furious Strike's cooldown resets on kill. | Furious Strike Damage Increase III | |
| When casting a spell or ability whose Stamina cost is more than 30% of your max, recover 50% of the cost. This effect can only occur once every 15 seconds. | Stamina Regeneration Increase | |
| When killing an enemy with Strike Damage, gain 20% Physical Damage for 5 seconds. | Physical Damage Increase | |
| Increase your Spell Haste by 2. | Spell Haste | |
| Increase your Spell Haste by 6. | Spell Haste | |
| Increase your Spell Haste by 2. | Berserker Blood | |
| Increase your Spell Haste by 2. | Spell Haste, Spell Haste, Spell Haste, Spell Haste | |
| Increase your Spell Haste by 2. | Spell Haste | |
| Furious Strike deals 20% less damage, but on hit it causes the target to spray blood in a small area, dealing damage to nearby enemies. The area hit inherits Furious Strike's selected Effect Milestone Modifier. | Furious Strike Damage Increase III | |
| Increase your maximum Stamina by 3. | Stamina Boost | |
| Increase your maximum Stamina by 9. | Stamina Boost | |
| Increase your maximum Stamina by 3. | Blunt Damage Increase | |
| Increase your maximum Stamina by 3. | Stamina Boost | |
| Increase your Stamina Regeneration by 4% | Stamina Boost | |
| Increase your Stamina Regeneration by 4% | Spell Haste | |
| Increase your Stamina Regeneration by 4% | Stamina Regeneration Increase | |
| Increase your Stamina Regeneration by 12% | Stamina Regeneration Increase | |
| Increase your Stamina Regeneration by 4% | Stamina Regeneration Increase | |
| Pulverize's radius is increased by 15%. | Pulverize Damage Increase III, Pulverize Cooldown Decrease III | |
| Strong Straight may be charged for 50% longer, increasing its maximum charge time and damage potential, but its charge speed is reduced by 20%. | Strong Straight Damage Increase II | |
| Strong Straight now dashes you forward. | Strong Straight Damage Increase III | |
| Increase your Strike Damage by 6% | Health Boost, Health Boost, Health Boost | |
| Increase your Strike Damage by 3% | Strike Damage Increase | |
| Increase your Strike Damage by 9% | Strike Damage Increase | |
| Increase your Strike Damage by 3% | Strike Damage Increase | |
| Increase your Strike Damage by 3% | Strike Damage Increase | |
| Power Hook deals Strike Damage instead of Blunt Damage. | Power Hook Stun Build-up Increase III | |
| Pulverize now deals Strike Damage. | Pulverize Cooldown Decrease III | |
| Hold to charge. Release to throw a heavy straight punch, dealing Blunt Damage and Interrupting enemies in front of you. Damage increases with charge time. Strong Straight spends up to 10 Rage on release, increasing its Stun Build-up by 3% per Rage spent, up to 30%. | Concentration on Hit, Damage vs. Stunned, Critical Damage vs. Stunned | |
| Increase the charge speed of Strong Straight by 15% per point. | Punishing Straight, Steady Straight | |
| Increase the charge speed of Strong Straight by 15% per point. | Strong Straight Cost Reduction I | |
| Reduce the cooldown of Strong Straight by 10% per point. | Straight Lunge, Auto Strike | |
| Reduce the cooldown of Strong Straight by 10% per point. | Strong Straight Cost Reduction I | |
| Reduce the Stamina cost of Strong Straight by 15% per point. | Strong Straight Charge Speed Increase I, Strong Straight Cooldown Reduction I | |
| Increase Strong Straight's damage by 8% per point. | Strong Straight | |
| Increase Strong Straight's damage by 8% per point. | Strong Straight Damage Increase I | |
| Increase Strong Straight's damage by 8% per point. | Strong Straight Damage Increase I | |
| Increase Stun Build-up by 5% | Stun Build-up Increase | |
| Increase Stun Build-up by 15% | Stun Build-up Increase | |
| Increase Stun Build-up by 5% | Brawler's Might | |
| Increase Stun Build-up by 5% | Stun Build-up Increase, Stun Build-up Increase, Stun Build-up Increase, Stun Build-up Increase | |
| Increase Stun Build-up by 5% | Stun Build-up Increase | |
| When Stunning an enemy, gain 25% Attack Speed for 3 seconds. | Attack Speed Increase | |
| When Critical Hitting an enemy, gain 20% Movement Speed for 3 seconds. | Movement Speed Increase | |
| Power Hook's strike arc is increased by 40%, but its damage is reduced by 20%. | Power Hook Stun Build-up Increase III | |
| On taking damage that would take you below 40% HP, halve the damage. This can only occur once every 30 seconds. | Max Health Increase |
