Quick Jab
Effect
Press to cast. Throw a quick jab, dealing Blunt Damage and boosting your Physical Damage for 2 seconds.
Damage · Class
Cost and timing
How to learn it
Skill tree
Upgrades (18)
- Enraging Jab Increase IIIncrease the Rage gained by Enraging Jab by 1 per point.
- Raging Jab Increase IIIncrease the max number of additional hits by 1.
- Enraging Jab Increase IIIIncrease the Rage gained by Enraging Jab by 1 per point.
- Raging Jab Increase IIIIncrease the max number of additional hits by 1.
- Quick Jab Physical Boost Increase IIncrease the Physical Damage bonus granted by Quick Jab by 6% per point.
- Quick Jab Physical Boost Increase IIIncrease the Physical Damage bonus granted by Quick Jab by 6% per point.
- Quick Jab Physical Boost Increase IIIIncrease the Physical Damage bonus granted by Quick Jab by 6% per point.
- Quick Jab Increase Charges IIncrease the number of charges Quick Jab can hold by 1.
- Quick Jab Increase Charges IIIncrease the number of charges Quick Jab can hold by 1.
- Quick Jab Damage Increase IIncrease Quick Jab's damage by 8% per point.
- Quick Jab Damage Increase IIIncrease Quick Jab's damage by 8% per point.
- Enraging Jab Increase IIncrease the Rage gained by Enraging Jab by 1 per point.
- Raging Jab Increase IIncrease the max number of additional hits by 1.
- Quick StrikesEach Quick Jab cast within 2 seconds of the previous increases its damage by 12%, stacking up to 3 times.
- Cycling StrikesHitting an enemy with Quick Jab reduces the cooldown of a random spell by 1 second, but Quick Jab no longer increases your Physical Damage.
- Enraging JabQuick Jab grants 2 Rage on hit, but its Physical Damage bonus is reduced by 12%.
- Raging JabQuick Jab spends up to 10 Rage to strike the target additional times, spending 2 Rage per additional hit, up to 5 additional hits. The additional hits cannot trigger Recovering Strike, Cycling Strikes or Quick Strikes.
- Recovering StrikeQuick Jab now restores 5 Stamina on hit.
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