Strong Straight
Effect
Hold to charge. Release to throw a heavy straight punch, dealing Blunt Damage and Interrupting enemies in front of you. Damage increases with charge time. Strong Straight spends up to 10 Rage on release, increasing its Stun Build-up by 3% per Rage spent, up to 30%.
Damage · Class
Cost and timing
How to learn it
Skill tree
Upgrades (24)
- Enraging Straight Increase IIncrease the Rage granted by Enraging Straight by 1 per point.
- Raging Straight Increase IIncrease the damage gained per Rage spent by 2% per point and the maximum damage increase by 6% per point.
- Harvesting Straight Increase IIIncrease the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point.
- Enraging Straight Increase IIIncrease the Rage granted by Enraging Straight by 1 per point.
- Raging Straight Increase IIIncrease the damage gained per Rage spent by 2% per point and the maximum damage increase by 6% per point.
- Harvesting Straight Increase IIIIncrease the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point.
- Enraging Straight Increase IIIIncrease the Rage granted by Enraging Straight by 1 per point.
- Raging Straight Increase IIIIncrease the damage gained per Rage spent by 2% per point and the maximum damage increase by 6% per point.
- Strong Straight Damage Increase IIncrease Strong Straight's damage by 8% per point.
- Strong Straight Damage Increase IIIncrease Strong Straight's damage by 8% per point.
- Strong Straight Damage Increase IIIIncrease Strong Straight's damage by 8% per point.
- Strong Straight Charge Speed Increase IIncrease the charge speed of Strong Straight by 15% per point.
- Strong Straight Cooldown Reduction IReduce the cooldown of Strong Straight by 10% per point.
- Strong Straight Cost Reduction IReduce the Stamina cost of Strong Straight by 15% per point.
- Strong Straight Charge Speed Increase IIIncrease the charge speed of Strong Straight by 15% per point.
- Strong Straight Cooldown Reduction IIReduce the cooldown of Strong Straight by 10% per point.
- Harvesting Straight Increase IIncrease the damage gained per Bleeding consumed by 2% per point and the maximum damage increase by 6% per point.
- Punishing StraightStrong Straight deals 30% extra damage to Stunned targets, but 25% less damage to non-Stunned
- Steady StraightStrong Straight may be charged for 50% longer, increasing its maximum charge time and damage potential, but its charge speed is reduced by 20%.
- Straight LungeStrong Straight now dashes you forward.
- Auto StrikeStrong Straight charges automatically on cast.
- Harvesting StraightStrong Straight consumes Bleeding on enemies hit to gain 6% increased damage per Bleeding consumed, up to 60%.
- Enraging StraightStrong Straight no longer spends Rage. Instead, it grants 2 Rage on hit, plus 4 additional Rage if released at full charge.
- Raging StraightStrong Straight no longer increases its Stun Build-up from Rage spent. Instead, it gains 8% increased damage per Rage spent, up to 80%.
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