Plague Shards
Effect
Press to cast. Fire a cluster of plague shards in a narrow spread, dealing Decay Damage. Additional shards hitting the same enemy deal bonus damage.
Damage · Class · Plague Magic
Cost and timing
How to learn it
Skill tree
Upgrades (28)
- Inoculating Shards Increase IIncrease the Inoculation gained from the 3-shard bonus by 1 per point and increase the maximum Inoculation gained per cast by 2 per point.
- Envenoming Shards Increase IIncrease the maximum Poison applied per enemy by 1 per point.
- Purging Shards Increase IIncrease the maximum Poison consumed by 2 per point.
- Inoculated Shards Increase IIncrease the maximum Inoculation consumed by 1 per point.
- Inoculating Shards Increase IIIncrease the Inoculation gained from the 3-shard bonus by 1 per point and increase the maximum Inoculation gained per cast by 2 per point.
- Envenoming Shards Increase IIIncrease the maximum Poison applied per enemy by 1 per point.
- Purging Shards Increase IIIncrease the maximum Poison consumed by 2 per point.
- Inoculated Shards Increase IIIncrease the maximum Inoculation consumed by 1 per point.
- Inoculating Shards Increase IIIIncrease the Inoculation gained from the 3-shard bonus by 1 per point and increase the maximum Inoculation gained per cast by 2 per point.
- Envenoming Shards Increase IIIIncrease the maximum Poison applied per enemy by 1 per point.
- Plague Shards Subsequent Hit Damage Increase IIncrease the bonus damage dealt by subsequent shard hits against the same enemy by 5% per point.
- Purging Shards Increase IIIIncrease the maximum Poison consumed by 2 per point.
- Inoculated Shards Increase IIIIncrease the maximum Inoculation consumed by 1 per point.
- Plague Shards Subsequent Hit Damage Increase IIIncrease the bonus damage dealt by subsequent shard hits against the same enemy by 5% per point.
- Plague Shards Subsequent Hit Damage Increase IIIIncrease the bonus damage dealt by subsequent shard hits against the same enemy by 5% per point.
- Plague Shards Cooldown Decrease IDecrease the cooldown of Plague Shards by 10% per point.
- Plague Shards Range Increase IIncrease the maximum travel distance of Plague Shards by 8% per point.
- Plague Shards Cooldown Decrease IIDecrease the cooldown of Plague Shards by 10% per point.
- Plague Shards Range Increase IIIncrease the maximum travel distance of Plague Shards by 8% per point.
- Plague Shards Cooldown Decrease IIIDecrease the cooldown of Plague Shards by 10% per point.
- Plague Shards Range Increase IIIIncrease the maximum travel distance of Plague Shards by 8% per point.
- Splintering ShardsPlague Shards fires 2 additional shards in a wider spread, but each shard deals 25% less damage.
- Lingering ShardsPlague Shards linger at the end of their path for 3 seconds after the initial cast, dealing Decay Damage to any enemies who enter.
- Channeled ShardsPlague Shards becomes a channel spell. Hold to continuously fire jagged plague shards in a narrow spread, dealing Decay Damage every 0.5 seconds to enemies hit. Plague Shards no longer fires an initial burst. Plague Shards' base cooldown becomes 3 seconds.
- Inoculating ShardsPlague Shards grants 1 Inoculation for each shard that hits a Poisoned enemy, up to 5 Inoculation per cast. If at least 3 shards hit Poisoned enemies in the same cast, gain 2 additional Inoculation.
- Envenoming ShardsPlague Shards applies 2 Poison to enemies hit by the first shard. Each additional shard that hits the same enemy applies 1 Poison, up to 5 Poison per enemy per cast.
- Purging ShardsPlague Shards consumes up to 5 Poison from each enemy hit. Each Poison consumed increases Plague Shards' damage to that enemy by 5%. Poison can only be consumed once per enemy per cast.
- Inoculated ShardsPlague Shards consumes up to 5 Inoculation on cast. Each Inoculation consumed increases the bonus damage of subsequent shard hits against the same enemy by 5%. This increases the subsequent shard bonus from 25% to a maximum of 50%.
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