Frost Javelin
Effect
Hold to charge. Release to launch an icy javelin, dealing Ice Damage and consuming up to 10 Chill from the target for 4% extra damage and Stun Build-up per stack. Enemies hit are slowed by 30% for 6 seconds.
Damage · Class
Cost and timing
How to learn it
Skill tree
Upgrades (38)
- Shattering Javelin Increase IIncrease the damage dealt by Shattering Javelin's shockwave by 10% per point.
- Flashheating Javelin Increase IImprove Flashheating Javelin's Chill to Burning conversion ratio by 1 step per point.
- Chilling Javelin Increase IIncrease the Chill applied by Chilling Javelin by 1 per point.
- Frostfire Javelin Increase IIncrease the Ice Damage bonus granted by Frostfire Javelin by 2% per Burning consumed and its maximum by 6% per point.
- Splintering Javelin Increase IIncrease the damage dealt by Splintering Javelin's shards by 10% per point.
- Fracturing Javelin Increase IIncrease the Ice Damage and Stun Build-up bonus granted by Fracturing Javelin by 2% per Frostbound consumed and its maximum by 6% per point.
- Shattering Javelin Increase IIIncrease the damage dealt by Shattering Javelin's shockwave by 10% per point.
- Flashheating Javelin Increase IIImprove Flashheating Javelin's Chill to Burning conversion ratio by 1 step per point.
- Chilling Javelin Increase IIIncrease the Chill applied by Chilling Javelin by 1 per point.
- Frostfire Javelin Increase IIIncrease the Ice Damage bonus granted by Frostfire Javelin by 2% per Burning consumed and its maximum by 6% per point.
- Frost Javelin Damage Increase IIncrease the Ice Damage dealt by Frost Javelin by 8% per point.
- Splintering Javelin Increase IIIncrease the damage dealt by Splintering Javelin's shards by 10% per point.
- Fracturing Javelin Increase IIIncrease the Ice Damage and Stun Build-up bonus granted by Fracturing Javelin by 2% per Frostbound consumed and its maximum by 6% per point.
- Shattering Javelin Increase IIIIncrease the damage dealt by Shattering Javelin's shockwave by 10% per point.
- Flashheating Javelin Increase IIIImprove Flashheating Javelin's Chill to Burning conversion ratio by 1 step per point.
- Chilling Javelin Increase IIIIncrease the Chill applied by Chilling Javelin by 1 per point.
- Frostfire Javelin Increase IIIIncrease the Ice Damage bonus granted by Frostfire Javelin by 2% per Burning consumed and its maximum by 6% per point.
- Splintering Javelin Increase IIIIncrease the damage dealt by Splintering Javelin's shards by 10% per point.
- Fracturing Javelin Increase IIIIncrease the Ice Damage and Stun Build-up bonus granted by Fracturing Javelin by 2% per Frostbound consumed and its maximum by 6% per point.
- Frost Javelin Damage Increase IIIncrease the Ice Damage dealt by Frost Javelin by 8% per point.
- Frost Javelin Damage Increase IIIIncrease the Ice Damage dealt by Frost Javelin by 8% per point.
- Frost Javelin Stun Build-up Increase IIncrease the Stun Build-up dealt by Frost Javelin by 10% per point.
- Frost Javelin Max Consume Increase IIncrease the maximum Stacks consumed by Frost Javelin by 2 per point.
- Frost Javelin Stun Build-up Increase IIIncrease the Stun Build-up dealt by Frost Javelin by 10% per point.
- Frost Javelin Max Consume Increase IIIncrease the maximum Stacks consumed by Frost Javelin by 2 per point.
- Frost Javelin Stun Build-up Increase IIIIncrease the Stun Build-up dealt by Frost Javelin by 10% per point.
- Frost Javelin Max Consume Increase IIIIncrease the maximum Stacks consumed by Frost Javelin by 2 per point.
- Splintering JavelinFor every 2 Chill consumed, Frost Javelin fires 1 shard at a nearby enemy, dealing 20% of Frost Javelin's damage.
- Fracturing JavelinFrost Javelin consumes up to 10 Frostbound from you on cast. For each Frostbound consumed, Frost Javelin deals 5% increased Ice Damage and 5% increased Stun Build-up, up to 50%.
- Splitting JavelinFrost Javelin shatters on impact, dealing cone damage behind the target.
- Piercing JavelinFrost Javelin pierces through enemies, dealing damage to each enemy it passes through.
- Steady JavelinFrost Javelin's projectile speed is increased by 20%.
- Heavy JavelinFrost Javelin travels 25% slower, but deals 25% increased Ice Damage and 25% increased Stun Build-up.
- Channelled JavelinFrost Javelin becomes a Hold to Channel spell. While channelled, continuously fire minor Frost Javelins that deal 25% damage and consume 50% fewer maximum Chill stacks per hit. Cooldown is reduced to 3 seconds.
- Shattering JavelinFrost Javelin releases a shockwave on impact, dealing 50% of Frost Javelin's damage to nearby enemies and the initial enemy hit. The damage and radius of the shockwave increase based on the Chill consumed from the first target hit
- Flashheating JavelinFrost Javelin consumes Chill from the first enemy hit to apply 1 Burning for every 4 Chill consumed.
- Chilling JavelinFrost Javelin no longer consumes Chill, but applies 5 Chill to enemies hit.
- Frostfire JavelinFrost Javelin consumes up to 10 Burning from the first enemy hit. For each Burning consumed, Frost Javelin deals 4% increased Ice Damage, up to 40%.
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